24. The Wavelength Graph

 

What song is your surface playing? It’s an odd thing to ask…but it’s a helpful way to think about surface texture.

Sound systems and stereos often have a “graphic equalizer,” a series of digital bars that move up and down to the music. Those bars show us how much of each band of frequencies is present in a song. The same concept can help us describe surface texture, with the bars representing feature sizes, or wavelengths, from small wavelength roughness to longer wavelength waviness and form.

The Wavelength Content Graph is a powerful representation of the “notes” in surface texture, and it’s available in software such as Digital Metrology’s OmniSurf3D. In this video we’ll show you how to read the wavelength content graph and how to use it to explore and understand your parts and processes.

Want to try it for yourself? Download a trial version of OmniSurf3D today!