What song is your surface playing? It’s an odd thing to ask…but it’s a helpful way to think about surface texture. The Wavelength Graph, or Wavelength Content Graph, shows us how loud the “notes” are in our surface texture.
In this video we’ll show you how to read the wavelength content graph and how to use it to explore and understand your parts and processes.
The wavelength content graph also provides a great way to visually choose your filtering. Check out our Interactive Filtering with OmniSurf3D video for more.
Want to try it for yourself? Download a trial version of OmniSurf3D today!
Read more